Project Name: "Slime Game" is an ongoing project I'm currently developing to replicate the classic combat and interaction mechanics found in retro games such as Hydlide. The game implements an intuitive interaction system by eliminating dedicated interact buttons entirely. Players navigate solely using directional keys and interact with objects by colliding with them.

While the character designs are still in progress, the overall game design has undergone significant refinement. It started as a 16bit graphics game but once i felt more comfortable in GameMaker Studio I rebuilt the demo in 32bit graphics.

You can find both versions in the Google Drive link below!

Download